Posted by Tracy Norris-Evans, Partner
Following research by APIL into the postcode lottery of statutory bereavement damages in the United Kingdom, Ali Cloak shares hers and our wider team’s views on the current state of compensation for a bereavement.
When Ian Pearce’s father had a stroke in 2017, his life was thrown in a completely new direction. Nothing can prepare you for an injury to a loved one, but the aftermath can be equally difficult. For Ian, though, it proved an inspiration to change the way we approach neuro-rehab.
Stuart Brazington, with the help of a range of experts in the field of brain injury, looks at how brain injured individuals and their families were impacted by lockdowns over the past year.
Victoria Berger looks at some recent research from Birmingham University into stroke risk after brain injury and asks, shouldn’t claimants be able to seek further compensation if they’re at higher risk of stroke?
Louise Huckstep explains how a new piece of prosthetic technology could help change things for young children living with a limb difference.
For Young Carers Action Day our team takes a look at the potential long-term impacts of coronavirus, even beyond lockdown.
Rachel Jones looks at the whiplash reforms and asks: are insurers delivering on the reduced premiums they promised as a result of this legislation?
When someone experiences an injury, the physical impact is clear. People find themselves unable to live their lives as they used to – they may even need adaptations to their home or working arrangements – but what about the effects of physical trauma that aren’t so visible?
Stuart Brazington – on reading about the tumultuous rule of Henry VIII and the injuries that may have affected his judgement – looks at how brain injury can have a huge impact on individuals and society, even for those who aren’t famous leaders.
With a new generation of consoles now with (some of) us, Mark Walters and Olivia Plumb look at the current state of accessibility in gaming. Is there more still to be done to help gamers with disabilities?